Issues
- 2
- 2
AlmaLinux: CMake can't find X11
#1340 opened by enrac5 - 1
- 5
Building with high parallelism and CUDA support results in sporadic build failures
#1313 opened by amarshall - 8
- 1
Azure pipelines CI failing on macOS
#1330 opened by davidgyu - 4
Can't build OpenSubDiv 3.6.0 on OpenBSD
#1332 opened by brad0 - 2
MSVC / Treats all compiler warnings as errors
#1327 opened by francoiscoulon - 2
Link Error for dxPtexViewer on Windows
#1328 opened by jonassorgenfrei - 4
- 7
Compile errors while building with Ninja Release 3_4_4
#1269 opened by roquo - 3
Deprecated tbb::task_scheduler_init
#1307 opened by marza-sergey - 2
example viewers do not produce watertight results
#1316 opened by Bloodwyn - 5
MSVC: Unable to build OpenSubdiv with ninja
#1284 opened by LazyDodo - 2
ninja build broken on dev branch recently
#1268 opened by nyue - 5
Renaming limit.h in opensubdiv/bfr (3.5.0)
#1300 opened by dleex - 2
Incorrectly duplicated code
#1311 opened by ikolev21 - 3
- 9
Unable to build CPU only binaries on macOS
#1236 opened by thomthom - 1
-DNO_METAL=ON breaks build on Mac OS for 3.5.0
#1276 opened by Latios96 - 1
OSD_REAL_CAST use with with implicit 1.0 compile error on Intel Mac mini (embedded Intel GPU)
#1285 opened by wayne-arnold-adsk - 2
CMake failure with CUDA 12
#1299 opened by gonsolo - 5
undefined reference to `glXGetCurrentContext'
#1294 opened by RGBA-Research - 5
v3.5.0 OpenSubdivConfig.cmake usage
#1278 opened by nyue - 3
v3.5.0 : Link error on Ubuntu 20.04
#1277 opened by nyue - 2
Evaluate positions on limit surface depending on vertex
#1302 opened by roquo - 7
bfr: Handling of triangles and mix quads+triangle meshes ?
#1281 opened by nyue - 2
Mismatched declaration and definition of array type
#1287 opened by thomthom - 8
error: arithmetic on a pointer to an incomplete type 'OpenSubdiv::v3_5_0::Far::PatchTable::PatchArray'
#1288 opened by thomthom - 2
- 2
Create uniform b-spline patches with adaptive refinement
#1292 opened by roquo - 2
Documentation for OpenSubdiv OBJ crease extensions
#1291 opened by virtualritz - 5
- 7
bfr: GatherControlPoints - vertex ordering ?
#1282 opened by nyue - 2
Tutorial : bfr - meshLoader.h and objWriter.h duplicated ?
#1280 opened by nyue - 2
SONAME is incorrect
#1240 opened by yurivict - 8
Updating existing smooth uvs as opposed to call InterpolateFaceVarying operating on whole mesh
#1243 opened by perrauo-adsk - 3
No /ompEvaluator.h generated
#1248 opened by derrick-xwp - 4
CMake configuration error on dev branch
#1263 opened by nyue - 5
bfr_evaluate : failure on dev branch
#1260 opened by nyue - 3
Color indexing in far tutorial_2_2 using wrong limit ?
#1241 opened by nyue - 3
d3d11ComputeEvaluator.cpp does not compile with Visual Studio 2022 preview 1
#1232 opened by wayne-arnold-adsk - 3
Memory leak in tutorial
#1226 opened by AlvaroFS - 8
- 10
FaceVarying color interpolation issue
#1233 opened by StefanEvanghelides - 6
HalfEdge structures holding colors on edges -> how to subdivide such mesh? + documentation question
#1230 opened by StefanEvanghelides - 3
- 2
HdStMaterial::Sync HdShaderTokens->fragmentShader old fragment source does not match the one assigned HdStMaterialNetwork::ProcessMaterialNetwork
#1228 opened by perrauo-adsk - 2
Some questions about boundary interpolation schemes
#1223 opened by PixelClear - 0
How do you produce the crease tags in your OBJ files ?
#1221 opened by jdupuy