A 2D endless space shooter using unity scripted with C#.
The project was created on Unity 4.6 then transferred to Unity 5 and ultimately Unity 2017.3 for WebGL build purposes.
Some Features of my version of the game: -
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Play According to your mood (Get groovy with Upbeat music or Enjoy the blissful journey with calm music.)
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Features 6 sound tracks
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Tracks divided into two sets of 3 songs each (Pre-sets - a. Upbeat b. Calm)
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Pre-set is randomly selected at load of the game (Refresh your browser if you are unlucky)
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More freedom on Player Ship -.Movement possible even in Y - axis also.
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Added tilting of spaceship with movement
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Added Bombs with cool down time. .
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Feast your eyes with colour.
- Extensive use of particle system (Explosion, Play Space, Projectile trails, Thrusters, UI elements on event etc..)
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Adjustable volume for Music and SFX
- Adjust in Settings
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Challenging Enemies
- Enemies come in waves with each wave being more difficult and more rewarding
So on...
PS: Game Sprites taken from Unlucky Studios Giveaway - Space Ship Game Arts