Issues
- 0
Ability to override minimum zoom limit
#86 opened by btdevine - 3
Add motion to change the rotation center
#83 opened by valeratrades - 22
- 6
Camera transforms through `bevy_egui` reverted when `PanOrbitCamera` regains control
#82 opened by ExpertOfNil - 3
- 9
Egui Context panics
#79 opened by DasLixou - 3
Jitter with orthographic camera
#77 opened by thmxv - 11
- 5
`Resource requested by bevy_panorbit_camera::egui::check_egui_wants_focus does not exist: bevy_egui::EguiUserTextures`
#73 opened by Davoodeh - 1
Smoothing stops when hovering over egui window
#71 opened by DasLixou - 4
Zoom in the direction of the mouse position
#63 opened by thmxv - 36
Equivalent of Blender "auto depth"
#64 opened by thmxv - 8
Panning in XZ, but not Y direction
#67 opened by martinbaer - 1
Compatibility with `big_space`
#70 opened by Plonq - 1
Rename `(target_)alpha` to `(target_)yaw` and `(target_)beta` to `(target_)pitch`
#68 opened by thmxv - 1
- 0
Remove `scale` field?
#57 opened - 4
Scroll inputs going to wrong window in some cases
#22 opened by Plonq - 0
Can only roll when mouse inside viewport
#48 opened by Plonq - 6
- 0
Framerate independence for rolling
#46 opened by Plonq - 0
- 2
feat: touchscreen controls
#40 opened by mosure - 2
Export EguiWantsFocus resource
#37 opened by lalomartins - 3
- 4
Allow overriding `ActiveCameraData`
#33 opened by johnbchron - 9
Please add support for RenderTarget::Image()
#20 opened by king0952 - 7
- 8
- 4
- 1
Smooth focus movement
#21 opened by marko-lazic - 5