/Spacewalk-Movement

Implementing a zero-gravity character controller in the vein of Prey (2017)'s spacewalks and simple swim/dive movements using the Unity Engine.

Primary LanguageC#MIT LicenseMIT

Spacewalk-Movement

Implementing a zero-gravity character controller in the vein of Prey (2017)'s spacewalks and simple swim/dive movements using the Unity Engine.

The intention of this code is to be modular so it can be plugged into a variety of games that utilize zero-g movement mechanics.