QuantumCD's Stars
nytimes/gizmo
A Microservice Toolkit from The New York Times
micro/micro
An API first development platform
go-kit/kit
A standard library for microservices.
cswinter/LocustDB
Blazingly fast analytics database that will rapidly devour all of your data.
NationalSecurityAgency/lemongraph
Log-based transactional graph engine
microsoft/GraphEngine
Microsoft Graph Engine
PavelDoGreat/Super-Blur
Screen and UI gaussian blur for Unity
r-lyeh/single_file_libs
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
streamlink/streamlink
Streamlink is a CLI utility which pipes video streams from various services into a video player
IronWarrior/SuperCharacterController
Unity custom character controller
cefsharp/CefSharp
.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework
neuecc/LINQ-to-GameObject-for-Unity
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
keijiro/KinoFog
Global fog effect for Unity
andoowhy/EgoCS
EgoCS: An Entity (GameObject) Component System framework for Unity3D
RolandPheasant/TailBlazer
A modern file tail utility based on Rx.Net which show cases reactive programming and Dynamic Data (see https://github.com/RolandPheasant/DynamicData)
horst3180/arc-theme
A flat theme with transparent elements
google/brotli
Brotli compression format
Mechazawa/FuckFuckAdblock
Acts like FuckAdBlock.js but always says that no adblock was detected
GenaSG/UnityUnetMovement
This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation
tmunro/AnimatedUnityLayouts
An example project for animating auto-layouts in Unity's UI system.
keijiro/CrossFadingLod
(Unity) Cross-fading LOD shader example
StevenGilligan/AutoCompare
AutoCompare is a simple library with the goal of making it effortless to compare two objects of the same type to generate the list of modified properties.
keijiro/Reaktion
Audio reactive animation toolkit for Unity
kaishengtai/neuralart
An implementation of the paper 'A Neural Algorithm of Artistic Style'.
Chman/SMAA
A highly customizable implementation of Subpixel Morphological Antialiasing for Unity
cachelot/cachelot
Cache library and distributed caching server. Memcached compatible.
PixelsCommander/HTML-GL
Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
aspnet/dnx
OBSOLETE - see readme
NVentimiglia/Unity3d-Event-Messenger
Listener pattern / Message Broker for Unity3d