Racines's Stars
crashkonijn/GOAP
A multi-threaded GOAP system for Unity
PiMaker/ltcgi
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
JohnBaracuda/com.baracuda.runtime-monitoring
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
keijiro/PerlinNoise
1D/2D/3D Perlin noise function for Unity
v0lt13/EditorAttributes
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.
IvanMurzak/Unity-Theme
Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.
greggman/unity-webgl-copy-and-paste
Support Copy and Paste in Unity WebGL
SolarianZ/UnityAssetQuickAccessTool
Pin frequently used Unity objects, menu items and external files/folders/urls to a separate editor window. An enhanced version of the Unity's Favorites feature.
whiteboxdev/example-fractal-noise
Example of fractal noise and procedural generation.
tcm151/Unity-Simplex-Noise
a compact and functional system for generating complex simplex noise layers for procedural generation
Racines/Keras.NET
Keras.NET is a high-level neural networks API for C# and F#, with Python Binding and capable of running on top of TensorFlow, CNTK, or Theano.