Pinned Repositories
Moonflow-Lensflare-System
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
Moonflow-QuadParticleMeshOptimizer
Moonflow-RampMaker
■■Finished■■Unity plugin of making ramp texture
Moonflow-ShaderDecompiler
■■Paused■■ A simple tool to recognize GLSL language then translate to unity shaderlab typed shader
3DWaveformRenderInstance
■■Finished■■ This is a project to render waveforms as list of cubes during the runtime by compute shader.
GlassFractureTransition
An Example of glass fracture transition by using commandbuffer with grabpass shader
HeightExponentialFog
■■百人计划■■百人计划先行版 - 大世界雾效教案
JustChopIt
■■毕业设计■■ JustChopit,复古未来主义多人在线联网对战手游
lygiaMathLab-Unity
Based on LYGIA but can be flexibly import to unity
URPShaderTemplate
A simple function to create urp unlit shader and header more conveniently
Reguluz's Repositories
Reguluz/HeightExponentialFog
■■百人计划■■百人计划先行版 - 大世界雾效教案
Reguluz/3DWaveformRenderInstance
■■Finished■■ This is a project to render waveforms as list of cubes during the runtime by compute shader.
Reguluz/GlassFractureTransition
An Example of glass fracture transition by using commandbuffer with grabpass shader
Reguluz/JustChopIt
■■毕业设计■■ JustChopit,复古未来主义多人在线联网对战手游
Reguluz/lygiaMathLab-Unity
Based on LYGIA but can be flexibly import to unity
Reguluz/URPShaderTemplate
A simple function to create urp unlit shader and header more conveniently
Reguluz/MFSDFShadowGenerator
Reguluz/URPCustomPostSystem
Reguluz/Blender-GN-Library-Addon
A simple script addon to access your personal Geometry Nodegroups from the editor menu
Reguluz/BoltFX
Reguluz/CustomSRPTest
Reguluz/DaHuang
■已停止更新■大荒,弹幕射击游戏,大三期末作品
Reguluz/games106
现代图形绘制流水线原理与实践,作业框架。
Reguluz/ImageBed
图床
Reguluz/LNMH
■已停止更新■ 东方Project同人游戏昨日月见华完整背包+buff系统演示
Reguluz/Moonflow-Reference-Link
Reguluz/Pilot
Pilot – mini game engine for games104
Reguluz/Reguluz
Reguluz/Reguluz.github.io
Reguluz/ReguluzHomepage
Blog
Reguluz/Render-Books
游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)
Reguluz/TechnicalMemorandum
Reguluz/UIShadingPractice