Moonflow-Studio/Moonflow-Lensflare-System
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
C#MIT
Issues
- 8
- 2
Intensive flare shaking at large distances
#9 opened by CosmicStud - 3
It may have some memory leaks?
#7 opened by Vampire-Z-V - 0
Unable to find MFlensflare
#10 opened by kanauru - 4
Z-distance for VR headsets
#8 opened by PaulTapper1 - 1
URPLensFlare.CheckIn() ?
#5 opened by evapocket - 2
When I try to implement this or just try to run the example scene, I don't see any flares
#4 opened by dsteficar - 8
camera higher than light
#3 opened by DonJokerov - 3
edit mode?
#2 opened by laurentopia - 7
Some issues
#1 opened by ZauronDark