Pinned Repositories
CarGame
created by dx11
CG_Final_Project_VS2015
using OpenGL3.3 to simulate universe
Easy_NetGame_Frame
Client:Unity & Server:Python3.6 + mysql
NPR_Lab
research on Non-Photorealistic Rendering(NPR)
Phong-BlinnPhong_Unity
using Unity Shader
Richbabe.github.io
BY Blog ->
ShadowMap_Unity
using Unity Shader
UnityPBR
using Unity Shader
UnityTransparentShader
Unity Shader
ZombieKiller_AR
using Unity & Vuforia
Richbabe's Repositories
Richbabe/NPR_Lab
research on Non-Photorealistic Rendering(NPR)
Richbabe/Easy_NetGame_Frame
Client:Unity & Server:Python3.6 + mysql
Richbabe/UnityTransparentShader
Unity Shader
Richbabe/Capsaicin
AMD ARR team rendering framework
Richbabe/CapsaicinTestMedia
Capsaicin Framework test media assets
Richbabe/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
Richbabe/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Richbabe/FidelityFX-Denoiser
FidelityFX Denoiser
Richbabe/FidelityFX-FSR
FidelityFX Super Resolution
Richbabe/FidelityFX-SDK
The main repository for the FidelityFX SDK.
Richbabe/FidelityFX-SPD
Single Pass Downsampler (SPD)
Richbabe/FidelityFX-SSSR
Stochastic Screen Space Reflections (SSSR)
Richbabe/FidelityFX-VariableShading
FidelityFX Variable Shading
Richbabe/Hybrid-Stochastic-Reflections
A sample demonstrating hybrid ray tracing and rasterisation for reflections.
Richbabe/LongestEdgeBisection2D
Longest Edge Bisection Demos
Richbabe/LongestEdgeBisectionDemos
Demonstration projects for the header-only longest edge bisection library
Richbabe/nvpro_core
shared source code and resources needed for the samples to run
Richbabe/opengl-framework
Cross-platform OpenGL demos
Richbabe/OpenSubdiv
An Open-Source subdivision surface library.
Richbabe/ParallelHalfedgeSubdivision
Richbabe/rasterizer
A state-of-the-art software occlusion culling system
Richbabe/RayTracingInOneWeekend
Richbabe/RayTracingTheNextWeek
Richbabe/TessellationDemo
Richbabe/tokonoma
Graphics related projects/prototypes/playground (Vulkan, C++17)
Richbabe/UE5-Sponza
Richbabe/vk_timeline_semaphore
Vulkan timeline semaphore + async compute performance sample
Richbabe/Vulkan
Examples and demos for the new Vulkan API
Richbabe/water-resources
Resources for water rendering
Richbabe/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.