RimuruGameDev's Stars
RimuruDev/IndieInject
IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для небольших проектов и быстрых прототипов. Этот фреймворк идеально подходит для создания игр для платформ, таких как Yandex Games, Poki, Crazy Games, Google Play, Apple Store и Ru Store.
RimuruDev/Snapshooter
An implementation of the snapshot interpolation algorithm over Unity 3D.
RimuruDev/docLinux
Статьи о Linux
RimuruDev/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
RimuruDev/Unity-WooshiiAttributes
A growing collection of flexible, powerful Unity attributes
RimuruDev/ParrelSync
(Unity3D) Test multiplayer without building
RimuruDev/UnityFigmaBridge
Easily bring your Figma Documents, Components, Assets and Prototypes to Unity
RimuruDev/Rider-Godot-Support
RimuruDev/Mirror
#1 Open Source Unity Networking Library
RimuruDev/RimuruDev.github.io
Rimuru Tempest resume for the position of Unity Developer.
RimuruDev/stride
Stride Game Engine (formerly Xenko)
RimuruDev/GodotEngine
Godot Engine – Multi-platform 2D and 3D game engine
RimuruDev/Nakama-Server-Godot
Distributed server for social and realtime games and apps.
RimuruDev/Old-School-Strategy
Old School Strategy Wabaweya
RimuruDev/Godot.DependencyInjection
Godot.DependencyInjection
RimuruDev/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
RimuruDev/ScriptTemplates-Mirror
Made a repository for easy retrieval of script templates for Mirror.
RimuruDev/SouthBasement
RimuruDev/GodotUtilities
RimuruDev/StructLayoutAttributeTest
RimuruDev/RaftProtection
RimuruDev/spine-runtimes
2D skeletal animation runtimes for Spine.
RimuruDev/reconstructing-fun
RimuruDev/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
RimuruDev/Unity-SerializableDictionary
Unity - Serializable Dictionary
RimuruDev/UniRate
Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
RimuruDev/BetterOtherRoles
Among Us mod based on TheOtherRoles with more roles & better Among Us experience
RimuruDev/Unity-Curtain
The Curtain system in Unity is a robust and versatile tool designed to manage transitions and loading screens across your games or applications. It serves as a 'curtain', hiding the scene changes or loading processes that happen in the background, providing a seamless experience for the player.
RimuruDev/Unity-ColorUtility
ColorUtility is a compact and efficient class designed for working with colors in Unity. It facilitates easy conversion of hexadecimal color codes (in RRGGBB format) to Unity Color objects. This tool is particularly useful when working with color values obtained from external sources, such as web APIs, user interfaces, or text files.
RimuruDev/Unity-HangmanGameEditorWindow
Hangman for Unity Editor - A simple "Hangman" game developed for the Unity Editor. The player must guess the given word by choosing letters. The player has a limited number of attempts to guess the word before the game ends.