/ParticleSystemsInVulkan

An exploration of optimisation techniques for Vulkan-based particle systems. One of my BSc final year projects.

Primary LanguageC++

An Exploration of Optimisation Techniques for Vulkan-based Particle Systems

Part of the body of work for my final year at NUA studying Games Development BSc.

View the short research proposal for the project here.

You can run the (unfinished) demo at code/build/VulkanParticleSystem.exe, but no guarantees are made that it will behave correctly on your system as it was designed speifically for the capabilities of my testing hardware.