Issues
- 0
Flickering in the normal map
#45 opened by Cddddx-gif - 0
Built game freezes after the start screen and doesn't get past it (unity version: 2022.3.40f1)
#44 opened by zandwage - 0
Performance Tanked?
#43 opened by lanmac03 - 1
- 0
Works in Scene mode but not in Game mode
#42 opened by Boysle - 0
SRP OutlineBehaviour not work cause Camera.onPreRender is depreceted in SRP
#38 opened by mitay-walle - 0
OutlineBehaviour not work Camera.onPreRender
#37 opened by mitay-walle - 0
heavy custom editors disallow to update asset
#36 opened by mitay-walle - 1
- 0
- 0
Double outlines and inconsistent outlines.
#34 opened by B0ilz - 2
Crash in standalone with "Build Setting/Development_Build=false". caused by Profiling Scope.
#25 opened by Gushala - 0
Lines at edge of screen?
#32 opened by mbiggs2334 - 9
Problem with different outline colors
#24 opened by clonzeh - 1
Outline breaks when build
#31 opened by Splash02 - 18
- 28
ScriptableRenderPass.Blit is obsolete
#15 opened by gigazelle - 3
RenderTexture.Create failed: colorFormat & depthStencilFormat cannot both be none.
#29 opened by Jaakk0S - 1
Terrain being affected by the shader
#27 opened by Sagylel - 0
- 1
Outlines red renderer in WebGL Build
#21 opened by Furtys - 2
- 5
- 1
I'm not getting good results
#23 opened by can-ucar - 2
Doesn't work with Deferred render mode
#22 opened by XtroTheArctic - 0
- 1
- 3
Outline is not showing up
#13 opened by alice4book - 1
Preview Works as intended, black screen when compiling for iOS/Universal Mac App
#14 opened by dev-fredericfox - 8
Does not work in build
#9 opened by OwenMagelssen - 2
- 1
Mobile support
#10 opened by antonsem - 8
Error when adding renderer feature
#1 opened by Necka44 - 2
- 1
- 1
- 4
Nothing seems to happen when feature added
#2 opened by kujo87