RoboCup-SPL/GameController

Penalty kick procedure and substates

Closed this issue · 2 comments

In section 3.7.1 Penalty kick procedure the text does not specify that the free kick substate is active during the ready and set states. Instead the text makes it seem that the free kick substate is only active during the playing state: "The game switches to the free kick sub-state of the Playing game state, and the game clock is resumed."

Can we alter the text to make it clear that the substate is active during the READY and SET states also?

Section 3.2 says

The GameController can activate substates for kick-off and penalty kicks.

in Ready and Set and this is how the GameController implements it. If the text should be changed, someone else would have to do that.

My apologies - this should have been a defect against the rules, not the GC