A blueprint framework for visualizing the player character's last known position (inspired by Splinter Cell: Conviction) in Unreal Engine 5.
Optimized for Unreal Engine 5.3
Design Process: https://unrealpossibilities.blogspot.com/2018/09/unreal-engine-experiments-last-known.html
Preview Video: https://www.youtube.com/watch?v=DvVe5EJwLQI
(Content in this project may only be used in Unreal Engine projects as per the Unreal Engine EULA)