Garbled output for inpainting
jadolfbr opened this issue · 6 comments
jadolfbr commented
Hello!
I am trying the inpainting test PDB. When I try the default mask or another loop, I get a garbled PDB output. I realize it's backbone-only, but it has not structure, just looks like spaghetti. Any recommendations?
python ../inpaint.py --task hal --checkpoint v02 --pdb=input/2KL8.pdb --out=output/inpaint_test --window=A,20,25 --num_designs 1 --inf_method=multi_shot --n_iters 10 --recycle_str_mode both --clamp_1d 0.1 --dump_all
jadolfbr commented
jueseph commented
Hi, sorry for the late reply. This is likely an environment issue but it's
been very inconsistent so has been hard to pin down.
We're actually about to release a newer version of the code & weights. I'll
try to fix this as part of that update. I can let you know when we've done
that.
…On Tue, Mar 15, 2022 at 9:20 AM Jared Adolf-Bryfogle < ***@***.***> wrote:
Also, I did try the workaround and copied the hallucination/cache
directory to the working directory, but I still get the same output.
[image: Screen Shot 2022-03-15 at 12 20 22 PM]
<https://user-images.githubusercontent.com/3290052/158423919-c605e7b3-b956-4da0-b520-6bb792d5122b.png>
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jadolfbr commented
Thanks for the update!
jueseph commented
I've updated the repo with newer versions of the code and underlying weights. There could still be problems as some of the dependencies are sensitive to exact versions (dgl, torch-geometric, etc). Give it a try and let me know if it works.
jadolfbr commented
Sounds great! Will try it out!
jadolfbr commented
I am now on different hardware, and using the newer code allowed the tests to run to completion without garbled output.