RosettaCommons/RFDesign

Garbled output for inpainting

jadolfbr opened this issue · 6 comments

Hello!

I am trying the inpainting test PDB. When I try the default mask or another loop, I get a garbled PDB output. I realize it's backbone-only, but it has not structure, just looks like spaghetti. Any recommendations?

python ../inpaint.py --task hal --checkpoint v02 --pdb=input/2KL8.pdb --out=output/inpaint_test --window=A,20,25 --num_designs 1 --inf_method=multi_shot --n_iters 10 --recycle_str_mode both  --clamp_1d 0.1 --dump_all

Also, I did try the workaround and copied the hallucination/cache directory to the working directory, but I still get the same output.

Screen Shot 2022-03-15 at 12 20 22 PM

Thanks for the update!

I've updated the repo with newer versions of the code and underlying weights. There could still be problems as some of the dependencies are sensitive to exact versions (dgl, torch-geometric, etc). Give it a try and let me know if it works.

Sounds great! Will try it out!

I am now on different hardware, and using the newer code allowed the tests to run to completion without garbled output.