Pinned Repositories
BDTHPlugin
A plugin for FFXIVQuickLauncher to help with manipulating housing items.
BlazorDownloadFile
Blazor download files to the browser from c#.
com.unity.addressables
Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
com.unity.visualscripting
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script.Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay and create custom nodes to help streamline collaboration.Visual scripting is compatible with third-party APIs, including most packages, assets and custom libraries.
CustomizePlus
DalamudPlugins
Contains the repository JSON file for my Dalamud Plugins for third party plugin support.
DalamudPluginsD17
Dalamud plugin manifests
ffxv
Final Fantasy XV Reverse Engineerng and libraries
FlatSharp
Fast, idiomatic C# implementation of Flatbuffers
Glamourer
Change outside appearance of actors using Penumbra.
RyouBakura's Repositories
RyouBakura/BDTHPlugin
A plugin for FFXIVQuickLauncher to help with manipulating housing items.
RyouBakura/BlazorDownloadFile
Blazor download files to the browser from c#.
RyouBakura/com.unity.addressables
Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
RyouBakura/com.unity.visualscripting
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script.Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay and create custom nodes to help streamline collaboration.Visual scripting is compatible with third-party APIs, including most packages, assets and custom libraries.
RyouBakura/CustomizePlus
RyouBakura/DalamudPlugins
Contains the repository JSON file for my Dalamud Plugins for third party plugin support.
RyouBakura/DalamudPluginsD17
Dalamud plugin manifests
RyouBakura/ffxv
Final Fantasy XV Reverse Engineerng and libraries
RyouBakura/FlatSharp
Fast, idiomatic C# implementation of Flatbuffers
RyouBakura/Glamourer
Change outside appearance of actors using Penumbra.
RyouBakura/HDiffPatch
a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory requires when diff & patch.
RyouBakura/HeelsPlugin
A plugin used for FFXIVQuickLauncher to offset your character height when using certain high heel mods.
RyouBakura/MakePlacePlugin
RyouBakura/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
RyouBakura/PalettePlus
Custom color palettes for FFXIV characters.
RyouBakura/Penumbra
FINAL FANTASY XIV modding, but actually good this time
RyouBakura/protobuf
Protocol Buffers - Google's data interchange format
RyouBakura/protobuf-unity
Automatic .proto files compilation in Unity project to C# as you edit them, plus utilities.
RyouBakura/QoLBar
A XIVLauncher plugin.
RyouBakura/shader-graph-nodes
Custom Nodes for Unity Shader Graph
RyouBakura/UnitySceneReference
Simple way to reference a scene in Unity without typing manually the scene path.
RyouBakura/WhereAmIAgain
Dalamud plugin to show you where you are.
RyouBakura/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.