Pinned issues
Issues
- 1
Can't start the game after asset conversion due to missing Qt platform plugin on Windows 10
#1650 opened by C3pa - 18
Build failing, unable to find Python3 on Windows 10
#1644 opened by C3pa - 11
Asset conversion stalls on media conversion
#1624 opened by brett-hamilton - 5
Temporary file/directory support
#1540 opened by heinezen - 2
Frustum Culling
#1534 opened by heinezen - 5
Fix Ubuntu Dependency installation script
#1629 opened by Pranshu-S - 7
Adding PR/ISSUE Templates for this repo
#1558 opened by 5h0ov - 2
Submission to Steam
#1586 opened by RokeJulianLockhart - 3
Fixed point intermediary type
#1545 opened by heinezen - 3
- 2
Link on website https://openage.sft.mx/ to windows packages is a broken link
#1618 opened by Haroldoa - 7
Pure fixed-point math functions
#1543 opened by heinezen - 4
CMake can't find toml11 on Linux Mint 21.2
#1601 opened by C1ffisme - 3
Errors after the new PR merged
#1615 opened by zoli111 - 0
Remove legacy subsystem code
#1533 opened by heinezen - 3
Fixed point math constants
#1544 opened by heinezen - 11
OpenGL error when launching on Wayland
#1596 opened by zoli111 - 2
CLI parameters for window settings
#1546 opened by heinezen - 4
Multiple cmake issues when trying to build
#1584 opened by elirnm - 25
Error launching game, uncaught exception(s)
#1569 opened by FabioLolix - 2
FATAL: terminate has been called uncaught exception std::exception of type std::__1::system_error: thread::join failed: Invalid argument
#1573 opened by yangzhangstl - 4
- 1
- 10
Test fail when building with GCC 13.2.1
#1568 opened by FabioLolix - 4
Can't build with clang, error: "jthread is supported now, remove custom definition"
#1556 opened by FabioLolix - 6
Asset conversion issue, AttributeError: 'NoneType' object has no attribute 'readable'
#1557 opened by FabioLolix - 15
error: Couldn't find qml root folder
#1564 opened by heinezen - 5
Asset path type is incorrectly used
#1562 opened by zoli111 - 0
Roadmap to release `0.5.0`
#1518 opened by heinezen - 5
AoE II DE Asset conversion fails
#1484 opened by icefog123 - 5
- 0
CLI parameter for engine start mode
#1547 opened by heinezen - 7
- 0
- 0
Configurable world fragment shader
#1541 opened by heinezen - 0
Render pipeline optimization
#1506 opened by heinezen - 0
OpenGL bindless textures
#1539 opened by heinezen - 0
Stencil tests for GUI elements
#1538 opened by heinezen - 0
Instancing in renderer
#1537 opened by heinezen - 1
Draw order optimizations
#1535 opened by heinezen - 0
Batch Rendering
#1536 opened by heinezen - 0
Renderer Features
#1502 opened by heinezen - 7
Cython 3 regressions
#1524 opened by heinezen - 0
Rename `run` binary
#1532 opened by heinezen - 3
Standardize control flow between engine subsystems
#1500 opened by heinezen - 2
Make outdated documentation more obvious
#1526 opened by heinezen - 9
Replace likely macro with C++20 attribute
#1514 opened by heinezen - 1
Build with GCC 13 fails with `rng.h:210:1: error: ‘uint64_t’ does not name a type` and other errors.
#1511 opened by dreirund - 4
- 1
Setup Installer
#1486 opened by ShadowWarfare