/DialogueEditor

A standalone editor for Dialogue Script files. (SadChromaLib.Specialisations.Dialogue)

Primary LanguageC#

Screenshot_20240406_201923

Dialogue Script Editor

A standalone text editor, made in Godot 4 (C#) for specifically authoring dialogue files to be used with SCHLib/Specialisations/Dialogue

Feature To-Do list

  • Syntax highlighting for Dialogue Script
  • Script playback
  • Variable editor (for testing how substitutions look)
  • Script analyser A (character/variable names)
  • Script analyser B (syntax/tag validator)