Sam-Izdat's Stars
JolifantoBambla/webgpu-spd
A port of AMD's Single Pass Downsampler for WebGPU
electronicarts/fastnoise
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
gnikoloff/webgpu-raytracer
Realtime path tracing via WebGPU compute shaders
taichi-dev/taichi-aot-demo
A demo illustrating how to use Taichi as an AOT shader compiler
Xerxes1138/Iridescence
AmesingFlank/taichi.js
Modern GPU Compute and Rendering in Javascript
rdeioris/compushady
Python module for running Compute Shaders
xxlong0/Wonder3D
Single Image to 3D using Cross-Domain Diffusion for 3D Generation
daniela997/FilmDamageSimulator
Scans of empty 35mm film frames with annotated artifacts such as dust, scratches, dirt, hairs.
GafferHQ/gaffer
Gaffer is a node-based application for lookdev, lighting and automation
open-source-labs/Svelvet
🎛 A Svelte library for building dynamic, infinitely customizable node-based user interfaces and flowcharts
frederic-auchere/wavelets
A trous wavelet transforms
xflr6/graphviz
Simple Python interface for Graphviz
holbrookdev/ok-color-picker
🎨 Pick colors using the Okhsv and Okhsl color spaces (based on Oklab).
pypa/sampleproject
A sample project that exists for PyPUG's "Tutorial on Packaging and Distributing Projects"
MrLixm/AgXc
Fork of Troy.S AgX, a display rendering transform available via OCIO and more
m13253/colorspace-routines
Code snippets to compute colorspace conversion matrices
tizian/ltc-sheen
Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, and Matt Jen-Yuan Chiang
mnesarco/minimal-diligent-base-app
Minimal Cross Platform Diligent Project Boilerplate
modern-forms/Modern.Forms
Cross-platform spiritual successor to Winforms for .NET 6+
sbarisic/NuklearDotNet
.NET binding for the Nuklear immediate mode GUI
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
JanSpindler/NRC-HPM-Renderer
Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media
gpeyre/Orion3D
A 3D engine.
superwills/gtp
Graphics Test Project
astro-informatics/s2wav
Differentiable and accelerated wavelet transform on the sphere with JAX
AP-Atul/wavelets
A simple and easy implementation of Wavelet Transform
AdamYuan/SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
threestudio-project/threestudio
A unified framework for 3D content generation.
cvlab-columbia/zero123
Zero-1-to-3: Zero-shot One Image to 3D Object (ICCV 2023)