Pinned Repositories
DeepBend
This repository contains code, models and dataset of the paper titled “DeepBend: An Interpretable Model of DNA Bendability”
AeroShooter
This repository contains code for a simple arcade game, the AERO SHOOTER.
CellCnn
Representation Learning for detection of phenotype-associated cell subsets
cnn-using-numpy
FAST-EF
ghostbusters
The idea for the game has been adopted from the course CS188:Intro to AI by UC Berkeley.
LANHttpFileServer
A simple HTTP File Server that can be used to transfer and host files in a LAN. There is also a Client that can be used to upload files to the server directory using the terminal. Files in the root directory of the server can be accessed through a browser from any device in the LAN. Files can also be uploaded.
LineOfAction
Line of Action 1 vs 1 (Human, PC) game made as part of coursework for "CSE318: Artificial Intelligence Sessional" The game has been designed using pygame. The AI agent is written using C++. Alpha-beta pruning is used for searching the best moves. Different heuristics have been implemented (piece square table, area, quad etc).
PrescriptionWriter
svg_utils
Python tools to create and manipulate SVG files
SaminRK's Repositories
SaminRK/DeepBend
This repository contains code, models and dataset of the paper titled DeepBend: An Interpretable Model of DNA Bendability.
SaminRK/FAST-EF
SaminRK/LANHttpFileServer
A simple HTTP File Server that can be used to transfer and host files in a LAN. There is also a Client that can be used to upload files to the server directory using the terminal. Files in the root directory of the server can be accessed through a browser from any device in the LAN. Files can also be uploaded.
SaminRK/PrescriptionWriter
SaminRK/svg_utils
Python tools to create and manipulate SVG files
SaminRK/AeroShooter
This repository contains code for a simple arcade game, the AERO SHOOTER.
SaminRK/CellCnn
Representation Learning for detection of phenotype-associated cell subsets
SaminRK/cnn-using-numpy
SaminRK/ghostbusters
The idea for the game has been adopted from the course CS188:Intro to AI by UC Berkeley.
SaminRK/LineOfAction
Line of Action 1 vs 1 (Human, PC) game made as part of coursework for "CSE318: Artificial Intelligence Sessional" The game has been designed using pygame. The AI agent is written using C++. Alpha-beta pruning is used for searching the best moves. Different heuristics have been implemented (piece square table, area, quad etc).
SaminRK/docker-mern-playground
SaminRK/e-healthcare-management
SaminRK/intern-python-project
SaminRK/MuSeAM
SaminRK/nc-intern-git
SaminRK/PhoenixHackNSU2
SaminRK/saminrk.github.io
Home Page of Samin Rahman Khan