SanseroGames's Stars
louislam/dockge
A fancy, easy-to-use and reactive self-hosted docker compose.yaml stack-oriented manager
LMMS/lmms
Cross-platform music production software
gopher-os/gopher-os
A proof of concept OS kernel written in Go
icexin/eggos
A Go unikernel running on x86 bare metal
isledecomp/isle
A work-in-progress decompilation of LEGO Island (1997)
kinnay/NintendoClients
Python package to communicate with Switch, Wii U and 3DS servers
leafo/sightreading.training
🎹 Sight reading training tool
discosultan/penumbra
2D lighting with soft shadows for MonoGame
devkitPro/wut
Let's try to make a Wii U Toolchain / SDK for creating rpx/rpl.
achilleasa/bare-metal-gophers
Demo code and slides for my GolangUK '17 talk: "Bare Metal Gophers: Can you write a kernel in Go?"
OctoAwesome/octoawesome
This is the code repository for the OctoAwesome project - a collection of daily, 20 minute long game development tutorial videos, iterating over the same piece of code
Ellpeck/MLEM
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
nsgomez/scion
A reimplementation of the Maxis game engine used by The Sims 2 and SimCity 4.
nsgomez/sc4fix
An effort to patch SC4 bugs through excessive x86 hacking
nsgomez/gzcom-dll
A GZCOM-compatible DLL for use with SimCity 4
PretendoNetwork/splatoon
Pretendo Splatoon server implementation
AntMeNet/AntMeClassic
AntMe! is a free, fun game that teaches players object-oriented programming.
Shragei/SplatNet
Reverse engineering of Splatoon's networking protocol.
tehwalris/mpi-myers-diff
A parallelized version of Myers' O(nd) diff algorithm
nsgomez/SimGLRef4
A playground for graphics library overrides in SimCity 4
ThreeFx/ross
lucidBrot/adventofcode
Art must be jarring
tehwalris/celeste_ocaml