Issues
- 0
- 2
WhiteCollar ToDo
#125 opened by TheWhiteCollarPlayers - 5
- 1
The dealer should consider hitting on a soft-17
#126 opened by Scrivener07 - 2
- 9
Blackjack Gameplay Sound Effects
#84 opened by TheWhiteCollarPlayers - 2
- 3
Update the nexus description and other documents on master before release.
#123 opened by Scrivener07 - 2
- 3
- 8
- 5
- 1
Cadillac Progress tracking
#118 opened by TheWhiteCollarPlayers - 1
- 6
Bugs from MxR's review:
#117 opened by TheWhiteCollarPlayers - 2
- 3
- 7
Add version check for F4SE
#72 opened by Scrivener07 - 2
NPC dialogue audio is missing.
#91 opened by Scrivener07 - 2
quick test of new version -0.1.2.0
#115 opened by SerClegane - 8
- 7
Variety in workshop buildable objects.
#110 opened by Scrivener07 - 5
Compatibility with an Xbox controller.
#108 opened by Scrivener07 - 2
- 1
- 3
Sim Settlements Industrial Revolution Conflicts with Magazine location
#99 opened by TheWhiteCollarPlayers - 3
- 1
- 3
Commonwealth Implementation: To do
#70 opened by TheWhiteCollarPlayers - 1
- 1
Scoring is reported incorrectly sometimes.
#93 opened by Scrivener07 - 1
- 2
Earnings value is calculated incorrectly.
#96 opened by Scrivener07 - 6
Wager cannot change with insufficient caps.
#52 opened by Scrivener07 - 1
Add leave game button to wagering phase.
#80 opened by Scrivener07 - 1
Adjust names of plugins and paths
#85 opened by TheWhiteCollarPlayers - 5
- 1
Add formatted log function for AS3 scaleform.
#62 opened by Scrivener07 - 1
- 2
- 1
- 1
Convert debug messages into `Message` forms.
#76 opened by Scrivener07 - 4
- 3
- 4
HUDMenu has masked, drawable regions which add difficulty to adding UI elements.
#55 opened by Scrivener07 - 4
- 5
To Do: Manually merge good stuff from Games_Vanilla into Games_WhiteCollar
#58 opened by TheWhiteCollarPlayers - 2
To do: tweak audio in play cell
#59 opened by TheWhiteCollarPlayers - 3
- 2