Sebaestschjin/gloomhaven-campaign-manager
Simplify the management of your Gloomhaven campaign progress in Tabletop Simulator.
LuaMIT
Issues
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Actually remove removed event cards
#87 opened by Sebaestschjin - 0
Save the selected difficulty
#88 opened by Sebaestschjin - 0
- 1
How do you get coordinates for enhancements?
#85 opened by Fyren - 1
- 3
Support five player version
#57 opened by jdien07 - 2
Allow save/load of inactive characters
#63 opened by WMSkyfall - 0
Improve performance of creating a save file
#82 opened by Sebaestschjin - 0
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- 3
Does not load characters and errors a bunch
#78 opened by alepocalypse - 2
Base64 encode/decode broken for player notes
#77 opened by CombatZAK - 1
Many player hands are created when loading
#81 opened by alepocalypse - 0
Support more than 3 bag slots
#58 opened by Sebaestschjin - 1
Load issues with gaps in party
#76 opened by xexuxjy - 1
- 3
Include notebook data in save
#70 opened by asphaltbuffet - 1
Support gloomhaven scenario tree
#71 opened by asphaltbuffet - 2
Save which ability cards are in hand
#72 opened by asphaltbuffet - 0
Create a physical object of the save
#73 opened by Sebaestschjin - 0
Rework save file format
#74 opened by Sebaestschjin - 0
Have an option to keep destroyed items
#51 opened by Sebaestschjin - 1
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Save/load the treasure deck
#50 opened by Sebaestschjin - 0
Maximumn Prosperity value is 64
#68 opened by Sebaestschjin - 0
Handle all ability cards for Saw class
#67 opened by Sebaestschjin - 0
Reuse modules from ge_tts
#45 opened by Sebaestschjin - 3
Event decks do not properly load or save.
#66 opened by jhcheung - 3
Missing attack modifier cards after load
#65 opened by bestekov - 1
Make common a sub module
#44 opened by Sebaestschjin - 0
Saving events from Forgotten Circles
#54 opened by Sebaestschjin - 0
Support v1 Mod
#62 opened by Sebaestschjin - 0
Saving Shop Deck Error Conditions
#53 opened by Seferan - 0
Layed out achievement board prevents saving
#61 opened by Sebaestschjin - 0
Events 1-30 are always added to the deck
#60 opened by Sebaestschjin - 0
Change #include to require()
#43 opened by Sebaestschjin - 1
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Handle ability cards with typos
#55 opened by Sebaestschjin - 1
Automate testing
#48 opened by Sebaestschjin - 0
- 0
- 0
Ignore empty elements during save
#47 opened by Sebaestschjin - 1
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Remove unlocked random scenario from deck
#40 opened by Sebaestschjin - 0
Ensure quest cards are removed correctly
#38 opened by Sebaestschjin