/Skirmish

Game and prototypes with SharpDX and Directx 11

Primary LanguageC#MIT LicenseMIT

Skirmish

Game and prototypes with SharpDX and Directx 11

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What is it?

Skirmish is a collection of projects created for testing a simple game engine, that is being built tailor-made for a real game.

What contains?

There are several prototypes:

1 - SpriteDrawing

Sprite tests

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2 - ModelDrawing

Particle drawing test

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3 - SceneTest

3.0 - Scene navigation test

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3.1 - Materials test

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3.2 - Ocean shader test

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3.3 - Stencil pass test

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3.4 - Full scene test with all posible drawing components

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4 - Collada

Modular dungeon tests

screenshot screenshot screenshot

5 - Skybox

Little scene with skybox, particles, triangle picking and first person navigation

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6 - Terrain

Medium secen with skybox, instanced components, navigation and RTS style input capture

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7 - Deferred

Deferred rendering tests and crowd navigation test

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8 - Heightmap

Big scene with skyscattering component

screenshot screenshot

9 - Animation

Animation controller tests

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10 - Instancing

Skinned instancing test

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Game Logic

Turn based RPG game logic tests

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Credits

This project contains a full c# conversion of the Detour & Recast libraries of Mikko Mononen:

copyright (c) 2009 Mikko Mononen memon@inside.org.

Thanks a lot, Mikko. You are a genius!

Reliability Rating Code Smells

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