Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
C#MIT
Stargazers
- BerkanYildizFrance, Paris
- mlivernocheEugene, OR
- 07101994India
- rcollina
- ilexpGermany
- BCoskunUSA
- wikes82
- KyleMcMasterCleveland, Ohio
- Hysperr
- sferadovSofia, Bulgaria
- amithegdeRedmond, WA, USA
- benaadamsNottingham, UK
- alexandermattesKarlsruhe, Germany
- biggestposTexas
- JimmyCushnieCanada
- pipe01Spain
- bugthesystemx=∞,y=∞
- teodimacheBucharest, Romania
- austadOslo, Norway
- slynBurdur
- giometrixNew York City
- iamcarbon
- massoudasadiTehran, IR
- cambo2015
- arellerUnited States
- backfromexile
- andjor
- eidetic-avSydney
- eiadxp
- maszangenehGermany
- local306
- Nobonex
- hexuallyactivePortland, Oregon
- Troesler95Baltimore area, MD
- mikebrown0Canada
- shkarfaceErbil, Kurdistan