creating a graphical human using c++
This project aims to create a 3D human shape graphical representation using C++ and DirectX, along with the libraries #include <gl/GL.h>
and <GL/glut.h>
. The project involves utilizing computer graphics to render a interactive 3D model of a human figure.
To run the project, ensure that you have the necessary tools and libraries installed on your system. This includes a C++ compiler, DirectX SDK, and OpenGL/GLUT libraries.
- Clone the project repository to your local machine.
- Open the project in your preferred C++ development environment.
- Compile and build the project using the necessary build tools and configurations.
- Run the executable to view the 3D human shape graphical representation.
- C++ compiler
- DirectX SDK
- OpenGL/GLUT libraries
Contributions to the project are welcome. If you would like to contribute, please fork the repository, make your changes, and submit a pull request for review.