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- Implement Brenham’s line drawing algorithm for all types of slope.
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- Create and rotate a triangle about the origin and a fixed point.
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- Draw a color cube and spin it using OpenGL transformation matrices.
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- Draw a color cube and allow the user to move the camera suitably to experiment with perspective viewing.
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- Clip a lines using Cohen-Sutherland algorithm.
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- To draw a simple shaded scene consisting of a tea pot on a table. Define suitably the position and properties of the light source along with the properties of the surfaces of the solid object used in the scene.
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- Design, develop and implement recursively subdivide a tetrahedron to form 3D sierpinski gasket. The number of recursive steps is to be specified by the user.
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- Develop a menu driven program to animate a flag using Bezier Curve algorithm.
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- Develop a menu driven program to fill the polygon using scan line algorithm.