This project is a plug-in for Blender to allow users to create non-photorealistic renders of modeled objects. A variety of shading styles are available to render objects with. Renders are produced in the SVG format.
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I recommend installing this on Blender 2.79b as it is the only tested version.
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Clone this repository in to the add-ons folder of your Blender installation. The folder can be found at
YourBlenderFolder/2.79/scripts/addons
for Blender version 2.79x. -
Navigate into the
ToDrawATopology
folder and run the commandpython3 project_setup.py "PathToYourBlender/2.79/python/bin/pip" install
. A pip path shouldn't be needed for Windows. This will install the necessary packages to run the add-on. -
If the system cannot find pip on Windows for some reason then run the command
PathToBlender/2.79/python/bin/python -m ensurepip
to make sure pip is installed in Blender. When inside the project folder../../../python/bin/python -m ensurepip
should also work. -
If the system cannot find pip on Linux for some reason then run the command
PathToBlender/2.79/python/bin/python3.5m -m ensurepip
to make sure pip is installed in Blender. When inside the project folder../../../python/bin/python3.5m -m ensurepip
should also work. -
Now that the dependancies are installed, the plug-in can be used. You can find it in the render tab of the add-ons.