Issues
- 1
- 1
Investigate: Integration with bevy_tilemap
#40 opened by dmtaub - 1
Tile alpha channel
#27 opened by broady12345 - 4
- 0
Support Image Collection-based Tilesets
#59 opened by dmtaub - 2
Missing object fields
#56 opened by rparrett - 11
Map scaling introduces artifacts
#47 opened by martinlindhe - 4
wasm builds fail on get_root_path
#54 opened by rparrett - 3
- 2
Changin rendered maps
#28 opened by josebaMdeL - 1
Adding some light documentation
#8 opened by will-sloan - 1
Support for animated tiles and collision
#32 opened by framp - 2
Individual Meshes
#14 opened by TheNeikos - 3
Scales other than 4x?
#15 opened by dawnmew - 1
bevy tiled must declare indice types
#19 opened by MichaelFroelich - 0
Object support for Isometric maps
#39 opened by dmtaub - 2
Update for bevy 0.4
#29 opened by darthdeus - 0
- 0
Support for animated tiles and collision
#31 opened by framp - 0
Update to bevy 0.3
#25 opened by AlisCode - 4
Hexagonal map support ?
#22 opened by NoelGraf - 1
Individual Tiles
#18 opened by TomKnightDev - 0
iso example broken with rs-tiled upgrade v0.9.3
#16 opened by q-b - 0
- 1
Support creating tiled maps from code.
#4 opened by StarArawn - 2
Z Blending with other pipelines
#7 opened by wmiller848 - 1
Refactor entity setup.
#3 opened by StarArawn