A physics-based multiplayer battle game.
Designed and programmed by Stephen Smith (stephen.carlylesmith@googlemail.com)
- Uses JBox2d for the physics
- Uses Gamepd4j for gamepad inputs. https://github.com/marcelschoen/gamepad4j
MIT licence.
A physics-based multiplayer battle game.
Designed and programmed by Stephen Smith (stephen.carlylesmith@googlemail.com)
MIT licence.