Pinned Repositories
3DHorrorGame
A simple first-person 3D horror game
AlienIsolationRemake
A scifi horror FPS, very early in development. Made with Godot.
Blocky
Voxel Engine for jMonkeyEngine
OverblownGame
A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.
SimplePlatformer
A simple platform game using an ECS and LibGDX, designed to be extended.
splitscreenfps_libgdx
A split-screen multiplayer game engine and a collection of games that use it. https://www.youtube.com/watch?v=7QjTzDJY9y0
SteveTech1
Multiplayer FPS Engine in Java
threejs-vr-boilerplate
Boilerplate code for running WebXR VR using Three.js, including pointer controls and helpful methods. Everything is included, even the Three.js libs.
VoxFileParser
Reads and parses Magicavoxel .vox files into a nice data structure. Can handle the .vox file extensions for larger models.
vr-sentinel
Remake of The Sentinel in VR using Three.js
SteveSmith16384's Repositories
SteveSmith16384/SteveTech1
Multiplayer FPS Engine in Java
SteveSmith16384/VoxFileParser
Reads and parses Magicavoxel .vox files into a nice data structure. Can handle the .vox file extensions for larger models.
SteveSmith16384/splitscreenfps_libgdx
A split-screen multiplayer game engine and a collection of games that use it. https://www.youtube.com/watch?v=7QjTzDJY9y0
SteveSmith16384/AlienIsolationRemake
A scifi horror FPS, very early in development. Made with Godot.
SteveSmith16384/MultiplayerJetPac
A multiplayer remake of Spectrum class JetPac. Be the first to build the spaceship.
SteveSmith16384/TimeLoopFps
A Quantum League/Lemnis Gate demake written in Godot.
SteveSmith16384/TinyTrainsToy
A simple version of Mini Metro. Build trains and tracks to connect stations
SteveSmith16384/TumblyTowers
A simple clone of Tricky Towers using JBox2D.
SteveSmith16384/3DMonsterMaze
A modern split-screen multiplayer remake of 3D Monster Maze for the ZX Spectrum
SteveSmith16384/AlienRemake
https://stephensmith.itch.io/xenomorph
SteveSmith16384/DeathchaseVR
A simple recreation of Spectrum class Deathchase in VR (WebXR). Developed using Godot.
SteveSmith16384/KillerCrates
A clone of What the Box, a split-screen multiplayer stealth FPS.
SteveSmith16384/LaserSquadFPS
An FPS in the style of a 3D Laser Squad, the precursor to X-Com/UFO.
SteveSmith16384/lostinthegame
A 3D Journey through various Spectrum games.
SteveSmith16384/MultiplayerSplat_Libgdx
A simple multiplayer remake of "Splat!" by Incentive.
SteveSmith16384/SplatMultiplayer_Godot
A remake of Splat! by Incentive
SteveSmith16384/ChronoCup
An open-source version of Quantum League.
SteveSmith16384/ManicMinerMultiplayer
A multiplayer version of Spectrum classic Manic Miner. Be the first to collect the keys and escape.
SteveSmith16384/MoonbaseAssault
Laser Squad as a multiplayer FPS.
SteveSmith16384/TwoWeeksInThePub
Multiplayer FPS Battle Royale like a simpified PUBG and Fortnite.
SteveSmith16384/CascadeCassette50_3D
An ongoing project to recreate the games from Cascade's Cassette 50 into 3D
SteveSmith16384/SimpleECS
A simple ECS system in C#
SteveSmith16384/TheAssassinsAI
Watch 2 AI's battle it out in a scenario
SteveSmith16384/BackroomsVR
SteveSmith16384/ImageToCollisionShapeProblem
SteveSmith16384/JetPac3D
SteveSmith16384/LightTest
SteveSmith16384/MinimalClientServerExample
A minimal example of a TCP client and server in Godot
SteveSmith16384/MyAnimatedCharacter
SteveSmith16384/stevesmith16384.github.io