/SplatMultiplayer_Godot

A remake of Splat! by Incentive

Primary LanguageGDScriptMIT LicenseMIT

# MULTIPLAYER SPLAT!

A multiplayer party version of the classic game Splat!, originally written by Ian Andrew and published by Incentive.

Programmed by Stephen Smith (stephen.carlylesmith@googlemail.com).  Twitter: @stephencsmith

Gameplay video: https://www.youtube.com/watch?v=h0j9mCXQdYw


## Instructions
* Up to 4 players compete in one of 3 game modes.
* Get the highest score by collecting the grass and plums (I think they're plums?)
* You must avoid walkng into the brick wall on the edge of the screen.


## Game Modes
* Last Man Standing: Each player has one life.  Whoever has the highest score at the end wins.
* Highest Score at the end:  All players have infinite lives.  Whoever has the highest score at the end is the winner.  If you get killed, your score is halved.
* Original: Each player has 3 lives.  Whoever has the highest score at the end wins.


## Controls
* Keyboard: Either "W, A, D and Space", or "Q, O, P and Space"
* Z to toggle zoom out - see the whole map on one screen
* Should work with most controllers
* F11 - Toggle full screen
* Esc - quit


## Running on a Mac
Since the app is not signed for a Mac (I don't even have a Mac), it shows "Application from unidentified developer" or even "Application is damaged and cannot Be opened" on first start. Try to open you game with Ctrl+Right Click and then Open. If it's not helping, open Terminal, enter "sudo xattr -cr /Path/To/MultiplayerSplat.app" and then open your game.  More details here: https://support.apple.com/en-gb/guide/mac-help/mh40616/mac and here: https://appletoolbox.com/app-is-damaged-cannot-be-opened-mac/


## Credits
* Original game design and graphics by Ian Andrew - https://www.ianandrew.com
* Developed using Godot and GIMP, and lots of other excellent free software
* All sound effects taken from https://opengameart.org/content/512-sound-effects-8-bit-style
* Music taken from https://opengameart.org/content/game-game
* Thanks to Mikhail Sudakov for help on running the game on Macs.