This is a simple demonstration of using several algorithms to create a hexagonal map complete with biomes and resources.
Catlike Coding: https://catlikecoding.com/unity/tutorials/hex-map/
Red Blob Games: https://www.redblobgames.com/grids/hexagons/
Sebastian Lague: https://www.youtube.com/playlist?list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3
WSAD
- camera movement.
QE
- camera rotation.
Mouse Scroll Wheel
- zoom in or out.
Left Mouse Button
- when you click on a hexagon, it displays information about it.