TFeast's Stars
SixLabors/ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
BeardedManStudios/ForgeNetworkingRemastered
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
ardalis/CleanArchitecture
Clean Architecture Solution Template: A starting point for Clean Architecture with ASP.NET Core
madslundt/NetCoreMicroservicesSample
Sample using micro services in .NET Core 3.1 Focusing on clean code
iamoldli/NetModular
NetModular 是基于.Net Core 和 Vue.js 的业务模块化以及前后端分离的快速开发框架
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
galacean/engine
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
yilezhu/Czar.Cms
.NET Core实战项目之CMS系列教程的源码,精简而又功能丰富的权限设计,内容管理设计让你轻松搭建一个ASP.NET Core2.2的网站系统.此项目准备用EFCore进行重构,敬请期待
EduardoPires/EquinoxProject
Web Application ASP.NET 8 using Clean Architecture, DDD, CQRS, Event Sourcing and a lot of good practices
VictorTzeng/Zxw.Framework.NetCore
基于EF Core的Code First模式的DotNetCore快速开发框架,其中包括DBContext、IOC组件autofac和AspectCore.Injector、代码生成器(也支持DB First)、基于AspectCore的memcache和Redis缓存组件,以及基于ICanPay的支付库和一些日常用的方法和扩展,比如批量插入、更新、删除以及触发器支持,当然还有demo。欢迎提交各种建议、意见和pr~
ZieIony/Ghurund
My DirectX 12 playground - engine, editor and a sample game.
takuya-takeuchi/FaceRecognitionDotNet
The world's simplest facial recognition api for .NET on Windows, MacOS and Linux
takuya-takeuchi/DlibDotNet
Dlib .NET wrapper written in C++ and C# for Windows, MacOS, Linux and iOS
ldqk/Masuit.MyBlogs
基于C#/.NET8的 masuit.org个人博客站项目源码,https://masuit.org ,供参考、学习、引用、非商业性质的部署。
sshnet/SSH.NET
SSH.NET is a Secure Shell (SSH) library for .NET, optimized for parallelism.
MattFiler/ThICC_Engine
An engine built upon DirectX12, with a demo Mario Kart project.
ACskyline/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DengMen/learnCGAL
learn cgal by demo
amerkoleci/Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
KhronosGroup/glTF
glTF – Runtime 3D Asset Delivery
Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
turanszkij/WickedEngine
3D engine with modern graphics
hpgl/hpgl
High Perfomance Geostatistics Library
lzuniujp08/kriging-contour
对离散点进行克里金插值并输出矢量等值面
svenslaggare/SpaceSimulator.NET
A space simulator written in C# and SharpDX
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Sharundaar/Raytracer
Raytracer in C# using SharpDX
dularish/FirstHelixToolkitApp
Exploring HelixToolKit, 3D Design, and DataBinding Features in WPF
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.