Taenebron's Stars
VeriorPies/ParrelSync
(Unity3D) Test multiplayer without building
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Unity-Technologies/multiplayer-community-contributions
Community contributions to Unity Multiplayer Networking products and services.
MidLevel/Ruffles
Lightweight and fully managed reliable UDP library.
rivFox/MLAPI.NetworkPooling
Pooling implementation for MLAPI for all NetworkedObjects