Tairycy's Stars
openimsdk/open-im-server
IM Chat ChatGPT
floooh/sokol
minimal cross-platform standalone C headers
enjoy-digital/litex
Build your hardware, easily!
mit-biomimetics/Cheetah-Software
axinc-ai/ailia-models
The collection of pre-trained, state-of-the-art AI models for ailia SDK
cycfi/q
C++ Library for Audio Digital Signal Processing
kushview/element
Element Audio Plugin Host
sudara/awesome-juce
A curated list of JUCE modules, templates, plugins, oh my!
nu774/qaac
CLI QuickTime AAC/ALAC encoder
leomccormack/SPARTA
A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
Nuand/bladeRF-wiphy
bladeRF-wiphy is an open-source IEEE 802.11 compatible software defined radio VHDL modem
ZL-Audio/ZLEqualizer
equalizer plugin
kaiakz/walv
[WIP] A LittlevGL-GUI designer on your browser
FigBug/slPlugins
Various VST/AU Plugins from SocaLabs.com
kaiakz/lv_gui_designer
[Pause maintenance, my new related tool - walv]A drag-and-drop, simple LittlevGL-GUI designer built with LittlevGL
jcurtis4207/Juce-Plugins
Audio Plugins created using C++ and Juce Framework
ToNi3141/Rasterix
OpenGL 1.x implementation for FPGAs
chenwj1989/pafx
Python Audio Effects
svpv/qadrc
qadrc - dynamic range compression
Kevin-Vivas/Digital_Modulation_Py
Welcome to the Digital_Modulation_Py repository! This repository provides digital modulation techniques, including QPSK,PSK and QAM,using Python.
leimao/Doxygen-CPP-TriangleLib
Using Doxygen to Document C++ Libraries
stackos/soft-gles2
OpenGL ES 2.0 soft rendering pipeline implemented in C++.
ucb-bar/compress-acc
das-dias/novaad
An EDA tool for automatic device sizing using Gm/Id method.
13230668653/SpinalHDL_OrbSlam_Accelerator
spinalHDL orb-slam硬件加速模块
Zombant/AudioEffects
Real-time audio effects
PitchTrack/PitchTrack
Pitch estimation algorithms.
ucb-bar/baseband-modem
Digital baseband-modem processor for 2.4 GHz Bluetooth Low Energy and IEEE 802.15.4 standards
747745124/Reyes_Soft_Rasterizer
This renderer is a Reyes-style Architecture Soft Rasterizer. It’s a partial implementation of Renderman 3.2 specification. Supports Shadowmapping, Texture mapping, MSAA, Microfacet materials etc.
blackjyn/pdftk-windows
Windows executable version of pdftk-java build natively using GraalVM