TakeshiCho
I love painting but learning programming is inviting. # 絵を書くのが好きでも プログラミングも学びたいん # 喜欢画画 也想学敲代码
public Company myCompany;location = new Vector3(2.0f, 0.0f, 8.2f);
TakeshiCho's Stars
xiaye13579/BBLL
一个第三方哔哩哔哩客户端,A third-party bilibili client。
aaa1115910/bv
哔哩哔哩 的第三方 Android TV 应用。A third-party Android TV app for Bilibili.
RadioBear/UnityGradientEx
Unity Gradient limit 8 keys,this component enhances the original Unity gradient data.
jiaozi158/UnityVolumetricCloudsURP
Volumetric Clouds for Unity URP (Universal Render Pipeline).
TitusLVR/BMAX_Connector
Blender <> 3DSMAX FBX connector
Unity-Technologies/UnityCsReference
Unity C# reference source code.
nothings/stb
stb single-file public domain libraries for C/C++
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
GiM-GamesInMotion/gFurPro
Shell based fur plugin for Unreal Engine 5
TylkoDemon/dear-imgui-unity
Unity package for Dear ImGui. Updated to include docking features, and URP support.
fuqunaga/RapidGUI
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
blender/blender
Official mirror of Blender
xxlong0/Wonder3D
Single Image to 3D using Cross-Domain Diffusion for 3D Generation
nukadelic/UnityEditorIcons
Build in unity editor icons
GeneralWar/ShaderCompiler
A shader compiler for shaders which are written in C#
Z-Siqi/Clash-for-Windows_Chinese-Attached
Web site navigation
KoreTeknology/Blender-GN-Library-Addon
A simple script addon to access your personal Geometry Nodegroups from the editor menu
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
tylearymf/SETUNA2
A best screenshot small tool (support high dpi screenshots) 一款好用的截图小工具(支持高分屏截图)
lichengz/Chase-Guess
sam20191128/Houdini_PDG
UnityTechnologies/open-project-1
Unity Open Project #1: Chop Chop
Hypnos-Render-Pipeline/HRP
nutti/fake-bpy-module
Fake Blender Python API module collection for the code completion.
Unity-Technologies/com.unity.toonshader
Unity Toon Shader ( an experimental package )
chineseoldghost/csv2fbx
convert csv data model file to fbx model of renderdoc
xinntao/Real-ESRGAN
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
Moonflow-Studio/Moonflow-Lensflare-System
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
robbiesri/filament
Filament is a real-time physically based rendering engine for Android, Windows, Linux and macOS