I am porting this project to a Chrome app. It will be able to run in the browser without an active internet connection.
GB/GBC icons: http://starvingartist.deviantart.com/art/Antiseptic-Videogame-Systems-23217105 Other icons: http://www.famfamfam.com/lab/icons/silk/
Borrowed some old Chrome NTP code to make i18n stuff in HTML easier (see source for details).
TODO:
- Look into registering this App as a handler for .gb/.gbc files on Chrome OS.
- Seems to sort of work, need to test a little more.
- Add keybindings to simulate tilt. (Support doesn't seem finished yet in the emulator.)
- Simulating with mouse/gamepad will probably be better.
- Add support for gamepad input. (API seems broken in Chrome)
- Try to get it running at an acceptable speed on a Cr48.
Original README follows.
JavaScript GameBoy Color Emulator
Copyright (C) 2010 - 2012 Grant Galitz
A GameBoy Color emulator that utilizes HTML5 canvas and JavaScript audio APIs to provide a full emulation of the console.
License:
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. The full license is available at http://www.gnu.org/licenses/gpl.html This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Known browsers to work well in:
- Firefox 4+ (Windows 7, Windows Vista, Mac OS X)
- Google Chrome 18+
- Safari 5.1.5+
Browsers that suck at performance or fail to run the code correctly:
- Firefox 4+ (Linux + Windows XP versions of Firefox have audio lockup bugs)
- Opera (Crashes + Slow + Graphics Glitches)
- Safari 5.1.X (Below 5.1.5) (Slow or crashes)
- IE 1-8 (Cannot run)
- IE 9-10 (Slow)
- Firefox 1-3.6 (Slow)
- ALL VERSIONS OF MOBILE SAFARI AND OPERA (Stop pestering me, iOS just CAN'T run this well.)