/audio-core

AudioCore is an Audio Manager for Unity that lets you play sound effects, music and ambience with a variety of settings and modifiers.

Primary LanguageC#

AudioCore Audio Manager

About

AudioCore is a service for managing audio in Unity. This repository includes all code to the implementation.

  • AudioCore: Contains all code needed for the service to work as intended.
  • AudioCoreEditor: Contains editor code to create a visual interface for the service.
  • vendor: Contains required dependencies to access Unity functions.

Implementing

Find and download all necessary files at AudioCore Release Page.

Create a folder in your Unity Project's Assets folder and name it "Plugins" and place all AudioCore-related files there.

Usage

Add the AudioCore Component to a GameObject in your scene and apply the settings that fit your needs.

In your Assets folder, right-click and create a Music Database or SFX Database and apply it to the appropriate field on the AudioCore Component.

Permission

You are free to do whatever you want with the service and you are not required to give credits.