TimJung
Staff Software Engineer @ Riot Games on R&D | past: [redacted], League of Legends Wild Rift, Call of Duty linktr.ee/timjung
Riot GamesLos Angeles, CA
TimJung's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
rust-lang/rustlings
:crab: Small exercises to get you used to reading and writing Rust code!
typescript-cheatsheets/react
Cheatsheets for experienced React developers getting started with TypeScript
ibraheemdev/modern-unix
A collection of modern/faster/saner alternatives to common unix commands.
emberjs/ember.js
Ember.js - A JavaScript framework for creating ambitious web applications
piotrwitek/react-redux-typescript-guide
The complete guide to static typing in "React & Redux" apps using TypeScript
microsoft/TypeScript-React-Starter
A starter template for TypeScript and React with a detailed README describing how to use the two together.
boardgameio/boardgame.io
State Management and Multiplayer Networking for Turn-Based Games
ValveSoftware/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
ValveSoftware/openvr
OpenVR SDK
godotengine/godot-demo-projects
Demonstration and Template Projects
epicweb-dev/react-fundamentals
Material for my React Fundamentals Workshop
jef/streetmerchant
🤖 The world's easiest, most powerful stock checker
ValveSoftware/halflife
Half-Life 1 engine based games
deepnight/ldtk
Modern, lightweight and efficient 2D level editor
googleforgames/open-match
Flexible, extensible, and scalable video game matchmaking.
hjdhjd/homebridge-unifi-protect
:video_camera: Complete HomeKit integration for all UniFi Protect device types with full support for most features including HomeKit Secure Video, and more. https://homebridge.io
nature-of-code/noc-book-2
The 2024 edition of The Nature of Code with p5.js. Includes Notion workflow and build system.
Xibanya/ShaderTutorials
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
ValveSoftware/counter-strike_rules_and_regs
CS:GO
Raicuparta/nomai-vr
Outer Wilds VR Mod with 6DOF tracking and full motion control support
egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
orbitjs/ember-orbit
Ember.js data layer built with Orbit.js
PacktPublishing/Beginning-Cpp-Game-Programming-Second-Edition
Beginning C++ Game Programming - Second Edition, published by Packt
philihp/openskill.js
A faster, open-license alternative to Microsoft TrueSkill
jonathanlinat/quake-leveldesign-starterkit
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
clayjohn/godot-volumetric-cloud-demo-v2
V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo
slipster216/ShaderPackager
A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader
pvinis/react-native-xcodegen
Templates and everything else you need to use xcodegen in your React Native project!
sean-codes/cs-engine
2D Javascript Game Engine