Tune gait cycle for phase-based
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farzadab commented
We need to add an artificial phase variable to the base environments (no imitation) in order to use the phase-based method. Since the gait cycle length is fixed it can be constraining for this method so we need to tune the cycle length using either:
- hyper-parameter tuning
- looking at a learned motion and calculate the optimal cycle length based on that
farzadab commented
The current best controller that I have for Walker2D
has a gait cycle of 0.8 so I'm using this for the phase-based gait cycle as well.