Univstar
A PhD student of Peking University, doing research on Computer Graphics.
Peking UniversityBeijing, China
Univstar's Stars
TheCherno/Hazel
Hazel Engine
Chlumsky/msdfgen
Multi-channel signed distance field generator
Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
eliahuhorwitz/Academic-project-page-template
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
EQMG/Acid
A high speed C++17 Vulkan game engine
InteractiveComputerGraphics/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
rlguy/GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
btzy/nativefiledialog-extended
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
yaoyao-liu/minimal-light
A simple and elegant Jekyll theme for an academic personal homepage
DualSPHysics/DualSPHysics
C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver
soimy/msdf-bmfont-xml
Generate BMFont texture and spec XML using msdfgen
rlguy/FLIPViscosity3D
A basic free-surface liquid FLIP fluid simulator with viscosity
zhxx1987/tbb_liquid_amgpcg
a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.
christopherbatty/FluidRigidCoupling2D
A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007
executablebooks/sphinx-proof
A Sphinx extension for producing proof, theorem, lemma, definition, remark, conjecture, corollary and algorithm directives.