Unterrainer Informatik OG
We develop software and games and try to involve you in this process.
Austria
Pinned Repositories
BloomEffectRenderer
This is a PCL library for MonoGame. It uses your local MG installation and provides an easy way to render a bloom-post-process-effect from and to any RenderTarget you like.
bulkmakemkv
MakeMKV is a program that extracts MKV-files from DVD/BR-rips that are saved as an image (ISO) or a DVD/BR in general (a mounted one, preferably). This program helps you to do so unattended, scheduled and in bulk.
collisiongrid
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
FiniteStateMachine
This project is a finite state machine designed to be used in games.
GameDevelopmentLinks
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
InputStateManager
This is a helper class for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
lockfreequeue
This is a lock-free queue. Implemented without wait-states at all.
Monogame-Textbox
An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.
Nexus
Cross-platform implementation of a communication-hub for use with Steamworks or its own server. Currently this project is just a draft.
threadpool
This is a C# thread-pool allowing you to do various tasks in parallel on different threads.
Unterrainer Informatik OG's Repositories
UnterrainerInformatik/InputStateManager
This is a helper class for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
UnterrainerInformatik/bulkmakemkv
MakeMKV is a program that extracts MKV-files from DVD/BR-rips that are saved as an image (ISO) or a DVD/BR in general (a mounted one, preferably). This program helps you to do so unattended, scheduled and in bulk.
UnterrainerInformatik/java
Console progress bar, splitstopwatch (debug-timer), null-annotations, CSV-reader and CSV-writer, various tools and data-structures.
UnterrainerInformatik/ShaderTools
A PCL library that helps with some useful tools when working with shaders in MonoGame, like a reflection helper that determines if the project gets used for OpenGL or DirectX.
UnterrainerInformatik/splitstopwatch
This is a little helper for dealing with the tedious task of formatting output of time-measurements.
UnterrainerInformatik/htl_website
A repository to practice forking, pushing and pulling with multiple devs
UnterrainerInformatik/quarkus
UnterrainerInformatik/SimpleCSV
A small but powerful library for writing and reading CSV files. Supports buffered stream-input, so you don't have to have all of it in RAM.
UnterrainerInformatik/asciidoctor-docker-template
A template project for creating doc-as-code with docker
UnterrainerInformatik/htl_android_basicstate
UnterrainerInformatik/htl_android_first
UnterrainerInformatik/htl_android_mars_app
UnterrainerInformatik/htl_android_webservice
UnterrainerInformatik/htl_angular_firstapp
UnterrainerInformatik/htl_kotlin_first
UnterrainerInformatik/htl_review_beeyond
UnterrainerInformatik/java-cli-utils
A collection of useful tools if you want to make a command line interface of some sorts.
UnterrainerInformatik/java-crontab-scheduler
This project contains a scheduler, that will take a crontab-expression and trigger the scheduled task according to that expression.
UnterrainerInformatik/java-datastructures
Just several data-structures written in Java.
UnterrainerInformatik/java-jpa-json-generator
Builds the JSON- and JPA-DTOs for your (C#, Java) project starting with system-independent JSON-description-files.
UnterrainerInformatik/java-parent-javalin-pom
The parent pom for all our java-projects building on the javalin project.
UnterrainerInformatik/java-parent-pom
The parent pom for all our java-projects.
UnterrainerInformatik/java-splitstopwatch
This is a little helper for dealing with the tedious task of formatting output of time-measurements.
UnterrainerInformatik/lobash
A collection of bash-function useful for scripting.
UnterrainerInformatik/MonoGame_multi_texture_shader
A test-repo to showcase a strange behavior that may be a bug.
UnterrainerInformatik/MonoGame_names_of_effect_parameters
This is a demo-solution that shows that the names of the parameters derived from a shader-file (.fx) is different for windowsDX and openGL in MonoGame.
UnterrainerInformatik/Nexus-Server
The server-backend of the Nexus project.
UnterrainerInformatik/Nexus-Server-GUI
A web-GUI for the Nexus-Server backend.
UnterrainerInformatik/Nexus-Server-Landingpage
The unsecured landing-page of the nexus-server website.
UnterrainerInformatik/pooling
This class implements a lock-free object pool for your game-code that sports automatic creation and events to hook.