Unterrainer Informatik OG
We develop software and games and try to involve you in this process.
Austria
Pinned Repositories
BloomEffectRenderer
This is a PCL library for MonoGame. It uses your local MG installation and provides an easy way to render a bloom-post-process-effect from and to any RenderTarget you like.
bulkmakemkv
MakeMKV is a program that extracts MKV-files from DVD/BR-rips that are saved as an image (ISO) or a DVD/BR in general (a mounted one, preferably). This program helps you to do so unattended, scheduled and in bulk.
collisiongrid
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
FiniteStateMachine
This project is a finite state machine designed to be used in games.
GameDevelopmentLinks
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
InputStateManager
This is a helper class for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
lockfreequeue
This is a lock-free queue. Implemented without wait-states at all.
Monogame-Textbox
An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.
Nexus
Cross-platform implementation of a communication-hub for use with Steamworks or its own server. Currently this project is just a draft.
threadpool
This is a C# thread-pool allowing you to do various tasks in parallel on different threads.
Unterrainer Informatik OG's Repositories
UnterrainerInformatik/Monogame-Textbox
An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.
UnterrainerInformatik/threadpool
This is a C# thread-pool allowing you to do various tasks in parallel on different threads.
UnterrainerInformatik/BloomEffectRenderer
This is a PCL library for MonoGame. It uses your local MG installation and provides an easy way to render a bloom-post-process-effect from and to any RenderTarget you like.
UnterrainerInformatik/InputStateManager
This is a helper class for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
UnterrainerInformatik/lockfreequeue
This is a lock-free queue. Implemented without wait-states at all.
UnterrainerInformatik/bulkmakemkv
MakeMKV is a program that extracts MKV-files from DVD/BR-rips that are saved as an image (ISO) or a DVD/BR in general (a mounted one, preferably). This program helps you to do so unattended, scheduled and in bulk.
UnterrainerInformatik/Metaballs
This is a demo-project for metaballs using Aether.Physics2D from nkast
UnterrainerInformatik/perPixelCollision
This repo should demonstrate a technique to acquire pixel-perfect collision results. It also contains an explanation of why you shouldn't do that in general.
UnterrainerInformatik/ShaderTools
A PCL library that helps with some useful tools when working with shaders in MonoGame, like a reflection helper that determines if the project gets used for OpenGL or DirectX.
UnterrainerInformatik/splitstopwatch
This is a little helper for dealing with the tedious task of formatting output of time-measurements.
UnterrainerInformatik/GameTimers
This repository contains some timers / faders that are designed to help you reduce boilerplate code in your games.
UnterrainerInformatik/MonoGameDemoTools
This repository contains a PCL library that helps you with everyday MonoGame debugging and demo writing.
UnterrainerInformatik/SimpleCSV
A small but powerful library for writing and reading CSV files. Supports buffered stream-input, so you don't have to have all of it in RAM.
UnterrainerInformatik/syncdir
This is a command line tool that allows you to sync one or more directories into a single target directory.
UnterrainerInformatik/.github
GitHub actions workflow template repository.
UnterrainerInformatik/balancerbattle
WebSocket loadbalancer battle
UnterrainerInformatik/Intervals
This repository contains helper classes that should make handling intervals and faders (sliders) more comfortable.
UnterrainerInformatik/java-jpa-json-generator
Builds the JSON- and JPA-DTOs for your (C#, Java) project starting with system-independent JSON-description-files.
UnterrainerInformatik/java-splitstopwatch
This is a little helper for dealing with the tedious task of formatting output of time-measurements.
UnterrainerInformatik/Markdown4Html
This code can be used to import .md files to your web-page, specifically your blogger.com blog.
UnterrainerInformatik/MonoGame
One framework for creating powerful cross-platform games.
UnterrainerInformatik/MonoGame-DXGraphicCardTester
A little project that allows for rapidly switching resolutions in order to get records of DXExceptions that might be thrown.
UnterrainerInformatik/MonoGame_fonts_black_borders
A test-repo to showcase a strange behavior that may be a bug.
UnterrainerInformatik/MonoGame_multi_texture_shader
A test-repo to showcase a strange behavior that may be a bug.
UnterrainerInformatik/MonoGame_names_of_effect_parameters
This is a demo-solution that shows that the names of the parameters derived from a shader-file (.fx) is different for windowsDX and openGL in MonoGame.
UnterrainerInformatik/Nexus-Server
The server-backend of the Nexus project.
UnterrainerInformatik/pooling
This class implements a lock-free object pool for your game-code that sports automatic creation and events to hook.
UnterrainerInformatik/UnterrainerInformatik.github.io
These are the pages of Unterrainer Informatik. Welcome...