A dissolve effect that can melt away Meshes in Unity. Variations created for Standard-esque materials, Unlit materials, and Translucent materials.
- "My take on shaders: Dissolve shader" by Harry Alisavakis: https://halisavakis.com/my-take-on-shaders-dissolve-shader/
- "Translucent Shader for Unity3D" by James O'Hare: https://farfarer.com/blog/2012/09/11/translucent-shader-unity3d/