/SmoothSteeringNavMesh

Using the power of Math, I've redone the logic for a simple NavMeshAgent to make smooth, wide turns towards "corner" waypoints on a path. This mimics Vehicle-like movement for AI Agents.

Primary LanguageC#MIT LicenseMIT

SmoothSteeringNavMesh

Using the power of Math, I've redone the logic for a simple NavMeshAgent to make smooth, wide turns towards "corner" waypoints on a path. This mimics Vehicle-like movement for AI Agents.