Pinned Repositories
BlurDemo
A demo that blurs a scene with an image mask
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
FbxPipeline
Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).
GifTools
Utilities for creating GIFs.
Infinity
Experiments in graphics
Nena.v.1
My workspace
openrave
Open Robotics Automation Virtual Environment: An environment for testing, developing, and deploying robotics motion planning algorithms.
PrecompiledShaderPipeline
Offline shader compiler with SPIR-V reflection support.
TransferKitty
Data exchange between iOS, macOS, Windows and Android devices via BLE.
Viewer
FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.
VladSerhiienko's Repositories
VladSerhiienko/Viewer
FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.
VladSerhiienko/GifTools
Utilities for creating GIFs.
VladSerhiienko/TransferKitty
Data exchange between iOS, macOS, Windows and Android devices via BLE.
VladSerhiienko/PrecompiledShaderPipeline
Offline shader compiler with SPIR-V reflection support.
VladSerhiienko/cppgc
https://v8.dev/blog/oilpan-library
VladSerhiienko/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
VladSerhiienko/dssim
Image similarity comparison simulating human perception (multiscale SSIM in Rust)
VladSerhiienko/FFmpeg
Mirror of git://source.ffmpeg.org/ffmpeg.git
VladSerhiienko/FMPhotoPicker
A modern, simple and zero-dependency photo picker with an elegant and customizable image editor
VladSerhiienko/GPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
VladSerhiienko/libjpeg-turbo
Main libjpeg-turbo repository
VladSerhiienko/libpng
LIBPNG: Portable Network Graphics support, official libpng repository
VladSerhiienko/mapbox-gl-native
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
VladSerhiienko/mimalloc
mimalloc is a compact general purpose allocator with excellent performance.
VladSerhiienko/nuklear
A single-header ANSI C gui library
VladSerhiienko/OpenSteer
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
VladSerhiienko/panorama-image-stitching
Automatically stiching several individual images to generate a panorama image. Writing from scratch in C++.
VladSerhiienko/r128
128-bit (64.64) signed fixed-point arithmetic.
VladSerhiienko/react-native-skia
High-performance React Native Graphics using Skia
VladSerhiienko/rlottie
A platform independent standalone library that plays Lottie Animation.
VladSerhiienko/SDL
Simple Directmedia Layer
VladSerhiienko/skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
VladSerhiienko/slang
Making it easier to work with shaders
VladSerhiienko/Sluggish
Toy CPU and GPU implementations of the Slug rendering algorithm
VladSerhiienko/smmalloc
Blazing fast memory allocator designed for video games
VladSerhiienko/TaskScheduler
Multithreaded task scheduler experiments
VladSerhiienko/TinyFixedAllocator
VladSerhiienko/tlsf
Two-Level Segregated Fit memory allocator implementation.
VladSerhiienko/xxHash
Extremely fast non-cryptographic hash algorithm
VladSerhiienko/zlib
A massively spiffy yet delicately unobtrusive compression library.