Pinned issues
Issues
- 0
Implement McThings over Godot
#144 opened - 0
vox2schematic not working
#143 opened - 1
- 2
- 1
- 0
Create a Godot renderer for McThings
#138 opened - 14
- 0
Research the use of shaders inside Blender
#136 opened - 0
Research the use of textures inside Blender
#135 opened - 1
Research shaders in Minecraft
#134 opened - 4
Research resources pack in Minecraft
#133 opened - 0
Remove McDrawing reimplementing the Sphere
#132 opened - 0
Create a Blender renderer for McThings
#131 opened - 2
Test that McThings works with MC 1.16.1
#130 opened - 0
Implement a Ray Cast renderer for McThings
#129 opened - 4
- 11
Research Ray Tracing
#127 opened - 1
Learn Computer Graphics
#126 opened - 5
Research Open Source Physics engines
#125 opened - 3
Learn Vulcan API
#124 opened - 28
Learn OpenGL
#123 opened - 11
- 0
Research the rendering of voxels
#121 opened - 4
- 23
- 11
- 0
Improve coverage support
#117 opened - 0
Add flake8 support
#116 opened - 2
Document vox2schematic
#115 opened - 11
- 3
- 5
Implement the flip_x operation
#112 opened - 0
Research https://pyblish.com/
#111 opened - 1
- 2
Improve testing
#109 opened - 1
Release and announce McThings v0.50.0
#108 opened - 1
Update README.md file with info about CSG
#107 opened - 3
Explore MagicaVoxel shaders
#104 opened - 1
Research the use of McThing inside Three.js
#103 opened - 5
Research Voxel Engines
#102 opened - 15
Research textures and shaders
#101 opened - 1
- 53
Design and Implement vox2schematic tool
#99 opened - 14
Create Schematics from Voxel formats
#98 opened - 8
Create a spaceship and animate it
#97 opened - 15
- 6
Create Voxels based 3D Graphics
#95 opened - 0
- 2
- 10