WestallZhu's Stars
alipbcs/ZetaRay
Real-time Direct3D 12 path tracer
fstrugar/CDLOD
SnapdragonStudios/snapdragon-oc
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Hypnos-Render-Pipeline/HRP
killop/UnityResourceSolution
青霜-UnityResourceSolution
turanszkij/WickedEngine
3D engine with modern graphics
NVIDIAGameWorks/UnityPhysXPlugin
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
kayru/Probulator
Experimentation framework for probe-based lighting
mitsuba-renderer/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
pafuhana1213/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
SakuraEngine/SakuraEngine
为高性能而生的游戏运行时与工具箱
TheRealMJP/DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Unity-Technologies/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀