Pinned Repositories
cis565-fall-2016.github.io
Course website for CIS 565 at the University of Pennsylvania
DragonHunt
An asymmetric 1v1 multiplayer game using Unreal Engine
godot_module_w
Just a Godot module I where I write some helper stuff for my game...
OtakuController
A simple program simulating PC mouse with Xbox 360 or Xbox One controller
Project3-CUDA-Path-Tracer
Project3-CUDA-Path-Tracer
Project6-Vulkan-Flocking
A tour of a Vulkan compute-and-shading program by way of a Boids Flocking simulation
ProjectileAimingHelper
Calculate Projectile Direction to Hit a Moving Target in Unreal Engine
Sogal
A panda3d based galgame framework。 (Mostly in Chinese)
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
WindyDarian's Repositories
WindyDarian/Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
WindyDarian/DragonHunt
An asymmetric 1v1 multiplayer game using Unreal Engine
WindyDarian/ProjectileAimingHelper
Calculate Projectile Direction to Hit a Moving Target in Unreal Engine
WindyDarian/godot_module_w
Just a Godot module I where I write some helper stuff for my game...
WindyDarian/Project3-CUDA-Path-Tracer
Project3-CUDA-Path-Tracer
WindyDarian/Project6-Vulkan-Flocking
A tour of a Vulkan compute-and-shading program by way of a Boids Flocking simulation
WindyDarian/cis565-fall-2016.github.io
Course website for CIS 565 at the University of Pennsylvania
WindyDarian/Ocean-Scream
A pirate themed game for AI combat by BUAA MSTC in 2012.
WindyDarian/Project5-WebGL-Deferred-Shading-with-glTF
Project5B-WebGL-Deferred-Shading-with-glTF
WindyDarian/shmup_opengl
A simple 2D Shoot 'em up (STG) game prototype using OpenGL.
WindyDarian/SirensAria
Another game prototype under development by Windy Darian, Xueyin Wan and Menglu Wang.
WindyDarian/Vulkan_HelloWorld
Just a plain Vulkan project following https://vulkan-tutorial.com/
WindyDarian/workhouse
WindyDarian/Art-of-Destiny
A 3-D space shooter game created in 2009 with Microsoft XNA Game Studio when I was at high school
WindyDarian/AsteroidsHarvester
Modification of my retro Astroids (https://github.com/WindyDarian/UnityAsteroids) to have different goals and rules so it offers different experience, made with Unity
WindyDarian/blender_scripts
The scripts I wrote to use Blender properly ((((
WindyDarian/CIS568-PaintBall-Framework
A homework framework for CIS568 Game Design Practicum at University of Pennsylvnaia
WindyDarian/collada-exporter
"Better" Collada exporter for Blender, orignally developed by the Godot Engine community
WindyDarian/External-Script-for-RMVA
Just trying to use GitHub to manage a project of RPG Maker VX Ace, and this is the way.
WindyDarian/glTF-Blender-IO
Blender glTF 2.0 importer and exporter
WindyDarian/godot
Godot Engine – Multi-platform 2D and 3D game engine
WindyDarian/HomeworkPathTracer
A Monte Carlo path tracer as homework for 2015 fall semester
WindyDarian/Project0-CUDA-Getting-Started
CIS 565 Project 0: CUDA Getting Started
WindyDarian/Project1-CUDA-Flocking
An introduction to CUDA programming by way of a Boids Flocking simulation
WindyDarian/Project2-Stream-Compaction
CIS565 Project2-Stream-Compaction
WindyDarian/Project4-CUDA-Rasterizer
CIS565: CUDA Rasterizer
WindyDarian/UnityAsteroids
An Asteroids retro made with Unity, course work; I have also created an altered game play at https://github.com/WindyDarian/AsteroidsHarvester
WindyDarian/UnlockAODStages
I just want to unlock the stages to make a video without being defeated by the bosses I created long ago...
WindyDarian/vive_test
Hello world for HTC Vive
WindyDarian/WebGLPlayground
Well